Oct 27, 2008, 10:24 PM // 22:24
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#1
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Krytan Explorer
Join Date: Nov 2007
Profession: R/
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Assassin's Promise or OoS?
Which one would be a better elite for a flexible Ritualist bar?
I'm leaning towards Promise, but I want some other opinions.
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Oct 27, 2008, 10:37 PM // 22:37
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#2
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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They're both fine for a flexible bar. I generally run a 12 Channeling/10 Restoration/8 Deadly split with AP. 12/12/3 Spawning also has a legitimate use with OoS. If you find yourself concentrating more on Restoration skills, you'd probably be better with OoS so that you're not trying to hex an enemy while watching your party members. If you're more offensive-minded, AP would be the better way to go.
PS delete the thread before upier comes and sees anybody question AP
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Oct 27, 2008, 10:48 PM // 22:48
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#3
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Seconding what zelgadissan said. Use AP for more offensive builds with skills that have long recharge (Summon Ebon Sin, "YMLAD!" and "FINISH HIM!" just to name a few) and save OoS for when you are running a resto/hybrid build with a spirit in tow.
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Oct 27, 2008, 10:58 PM // 22:58
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#4
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Krytan Explorer
Join Date: Nov 2007
Profession: R/
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Ok thanks. I'll go cap Promise.
And I know much of Upier's deeds.
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Oct 27, 2008, 11:09 PM // 23:09
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#5
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Jungle Guide
Join Date: Oct 2008
Location: There
Guild: [ToA]
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AP and OoS are really two different elites..if wanting to heal id say OoS,for any thing else AP.
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Oct 27, 2008, 11:20 PM // 23:20
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#6
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by zelgadissan
PS delete the thread before upier comes and sees anybody question AP
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I just came out of FoW and guess what elite my spoiled little brat (aka the ritu) ran?
Yep, you guessed it!
No wait ... you didn't.
Psychic Distraction!
For me personally, OoS seems like a waste.
It's simple e-management and nothing else and the fact that it's so heavily used speaks volumes about the quality of all ritu elites.
You know - you don't run OoS because it would be godly beyond words - you run it because everything else is so bad (Xinrae and Remedy of course excluded).
Quote:
Originally Posted by Moonlit Azure
And I know much of Upier's deeds.
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Oct 27, 2008, 11:32 PM // 23:32
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#7
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Krytan Explorer
Join Date: Oct 2007
Location: just chillin
Guild: Omg Gwen Is Legal [EotN]
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I use AP on my rit
He loves it. Although, he's been a little busy this past little while owning in CB with that awesome build
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Oct 27, 2008, 11:46 PM // 23:46
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#8
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Krytan Explorer
Join Date: Nov 2007
Profession: R/
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I capped it a little bit ago.
It works great, now I just need a build to suit it.
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Oct 27, 2008, 11:59 PM // 23:59
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#9
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Offering of Spirit if you have low recharge and spam a lot. Assassin's Promise if you have high recharge like a spirit spammer.
Quote:
Originally Posted by Moonlit Azure
I capped it a little bit ago.
It works great, now I just need a build to suit it.
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[build prof=Ritualist/Assassin SpawningPower=12+1+1 Communing=10+1 DeadlyArts=8 res=2][Shelter][Union][Displacement][Mighty Was Vorizun][Boon of Creation][Signet of Creation][Assassin's Promise][Flesh of my Flesh][/build]
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Oct 28, 2008, 12:15 AM // 00:15
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#10
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Emo Goth Italics
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Mighty Was Vorizun is a terrible skill. Save a skill slot and bring a high energy set / shield set if need be, MWV does nothing for you but use up a skill slot.
The advantage of Assassins' Promise is that it combines with Discord extremely efficiently, and it charges your skills. The advantage of OoS is that it opens your secondary and doesn't need additional skill attribution. Outside of the choices, however, I'd go with Xinraes' or Remedy. Within the given choices, I'd use AP because it gives me the advantage of a stronger usage of PvE skills.
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Oct 28, 2008, 03:10 AM // 03:10
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#11
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by upier
I just came out of FoW and guess what elite my spoiled little brat (aka the ritu) ran?
Yep, you guessed it!
No wait ... you didn't.
Psychic Distraction!
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lol, this must be some epic build. Poast it please!
Quote:
Originally Posted by Moonlit Azure
I capped it a little bit ago.
It works great, now I just need a build to suit it.
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You can use the very skill combo I mentioned before.
"YMLAD!"
Summon Ebon Assassin
Assassin's Promise
"Finish Him"
optional
optional
optional
Res
12+1 Channeling, 12 Deadly Arts and 3+1 Spawning Power
I usually toss in three of the following skills: Essence Strike, Lamentation, Spirit Burn, Spirit Rift and/or Warmonger's Weapon.
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Oct 28, 2008, 06:56 AM // 06:56
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#12
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Nightow
lol, this must be some epic build. Poast it please!
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A pretty simple offensive spirit spammer. 14 communing /13 channeling/3 dom
Pain/Bloodsong/Anguish/Vampirism/Painful bond/DPS/Summon Spirits/PD
PD works very nicely with spirits since they have insane recharges or they just stay alive forever.
So you can pretty much spam PD after you set up spirits and they take down baddies.
It actually worked REALLY nice and it might actually get me back to playing a spirit spammer (which is the thing I LOVE the most about ritus). The damage was good (not PvE skills good an not physical good - BUT if you are running around with a Discord army - you might as well do something fun since those guys will kill everything either way ....) and I actually did something really fun while I waited for having to re-cast spirits.
(Plus the Hydras hated me. Those guys didn't get a single MS off! )
Ohh and btw - you are much better off by wasting the 3+1 into Resto if you bring up a rez in your suggested build.
And if you are bringing 14 in Channeling - you don't have 3 optional slots.
You have AR and Splinter with ONE optional slot.
But Warmongers is sex. Especially on the Barrage/Dervy/ ... hell ANY physical hero/hench.
*drools*
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Oct 28, 2008, 10:35 AM // 10:35
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#13
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Academy Page
Join Date: Aug 2007
Guild: a Few Good Men
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Psychic Distraction in a spirit spam build: genious!
I love your "thinking out of the box" Upier
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Oct 28, 2008, 12:49 PM // 12:49
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#14
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Thinking outside the box is shit tbh, there are skills that work and skills that just dont work, thats all.
On topic, AP > OoS, lurve AP.
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Oct 28, 2008, 12:53 PM // 12:53
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#15
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Also, PD on a spirit spammer makes sense, soz for double post. :P
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Oct 28, 2008, 02:27 PM // 14:27
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#16
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Academy Page
Join Date: Aug 2007
Guild: a Few Good Men
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Quote:
Originally Posted by Super Igor
Thinking outside the box is shit tbh, there are skills that work and skills that just dont work, thats all.
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That might well be but was it you that found the skill that worked or was it Upier ?
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Oct 28, 2008, 04:11 PM // 16:11
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#17
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Quote:
Originally Posted by Silicon Based
That might well be but was it you that found the skill that worked or was it Upier ?
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It was obvious. ;o
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Oct 28, 2008, 08:48 PM // 20:48
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#18
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Emo Goth Italics
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Quote:
Originally Posted by Super Igor
Also, PD on a spirit spammer makes sense, soz for double post. :P
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B-b-b-b-but so does Bull's on a Mel / Cripshot!
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Oct 28, 2008, 10:37 PM // 22:37
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#19
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by Tyla
Mighty Was Vorizun is a terrible skill. Save a skill slot and bring a high energy set / shield set if need be, MWV does nothing for you but use up a skill slot.
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Consider that this skill gives almost as much armor as a shield, and more energy than most focus items, negating some of the drawbacks of other ash-holding spells.
Having a shield set would mean no energy while on it. Having a high energy set would mean no added armor while on it, and the -2 energy regeneration. Having a combination of both is the closest you can have to this skill, but that still wouldn't be as much energy as this skill would give and a -1 energy regeneration.
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Oct 28, 2008, 10:45 PM // 22:45
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#20
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Emo Goth Italics
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Quote:
Originally Posted by ac1inferno
Consider that this skill gives almost as much armor as a shield, and more energy than most focus items, negating some of the drawbacks of other ash-holding spells.
Having a shield set would mean no energy while on it. Having a high energy set would mean no added armor while on it, and the -2 energy regeneration. Having a combination of both is the closest you can have to this skill, but that still wouldn't be as much energy as this skill would give and a -1 energy regeneration.
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*cough*
weponswapingduuur? You have 4 weaponsets available for use.
If you need the extra armour, switch to your shield set. If you need the extra energy, switch to the high energy for the casting interval and swap back.
Keep in mind using ashes also negate the actual effects of certain weapons, for example; 40/40 sets. The only types of skill bars which should be camping ashes is a skill bar which includes Channeled Strike or whatever item-enhanced skill.
Using this frees up a skill slot and further enhances your efficiency.
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